Compact TFT Graphics Library Program
/* Compact TFT Graphics Library v7 - see http://www.technoblogy.com/show?5N9Y
David Johnson-Davies - www.technoblogy.com - 2nd May 2026
Licensed under the MIT license: https://opensource.org/licenses/MIT
*/
#include
// Arduino pin numbers. Change these for your circuit
const int cs = PIN_PA6; // TFT display SPI chip select pin
const int dc = PIN_PA7; // TFT display data/command pin
// Display parameters - uncomment the line for the one you want to use
// Adafruit 1.44" 128x128 display
// const int xsize = 128, ysize = 128, xoff = 2, yoff = 1, invert = 0, rotate = 3, bgr = 1;
// AliExpress 1.44" 128x128 display
// const int xsize = 128, ysize = 128, xoff = 2, yoff = 1, invert = 0, rotate = 3, bgr = 1;
// Adafruit 0.96" 160x80 display
// const int xsize = 160, ysize = 80, xoff = 0, yoff = 24, invert = 0, rotate = 6, bgr = 0;
// AliExpress 0.96" 160x80 display
// const int xsize = 160, ysize = 80, xoff = 1, yoff = 26, invert = 1, rotate = 0, bgr = 1;
// Adafruit 1.8" 160x128 display
// const int xsize = 160, ysize = 128, xoff = 0, yoff = 0, invert = 0, rotate = 0, bgr = 1;
// AliExpress 1.8" 160x128 display (red PCB)
// const int xsize = 160, ysize = 128, xoff = 0, yoff = 0, invert = 0, rotate = 0, bgr = 1;
// AliExpress 1.8" 160x128 display (blue PCB)
// const int xsize = 160, ysize = 128, xoff = 0, yoff = 0, invert = 0, rotate = 6, bgr = 0;
// Adafruit 1.14" 240x135 display
// const int xsize = 240, ysize = 135, xoff = 40, yoff = 53, invert = 1, rotate = 6, bgr = 0;
// AliExpress 1.14" 240x135 display
// const int xsize = 240, ysize = 135, xoff = 40, yoff = 52, invert = 1, rotate = 0, bgr = 0;
// Adafruit 1.28" round 240x240 display
// #define GC9A01A
// const int xsize = 240, ysize = 240, xoff = 0, yoff = 0, invert = 1, rotate = 7, bgr = 1;
// AliExpress 1.28" round 240x240 display (octagonal PCB)
// #define GC9A01A
// const int xsize = 240, ysize = 240, xoff = 0, yoff = 0, invert = 1, rotate = 7, bgr = 1;
// AliExpress 1.28" round 240x240 display (round PCB)
// #define GC9A01A
// const int xsize = 240, ysize = 240, xoff = 0, yoff = 0, invert = 1, rotate = 7, bgr = 1;
// Adafruit 1.3" 240x240 display
const int xsize = 240, ysize = 240, xoff = 0, yoff = 80, invert = 1, rotate = 5, bgr = 0;
// Adafruit 1.54" 240x240 display
// const int xsize = 240, ysize = 240, xoff = 0, yoff = 80, invert = 1, rotate = 5, bgr = 0;
// AliExpress 1.54" 240x240 display
// const int xsize = 240, ysize = 240, xoff = 0, yoff = 80, invert = 1, rotate = 5, bgr = 0;
// Adafruit 1.9" 320x170 display
// const int xsize = 320, ysize = 170, xoff = 0, yoff = 35, invert = 1, rotate = 0, bgr = 0;
// AliExpress 1.9" 320x170 display
// const int xsize = 320, ysize = 170, xoff = 0, yoff = 35, invert = 1, rotate = 0, bgr = 0;
// Adafruit 1.47" 320x172 rounded rectangle display
// const int xsize = 320, ysize = 172, xoff = 0, yoff = 34, invert = 1, rotate = 0, bgr = 0;
// AliExpress 1.47" 320x172 rounded rectangle display
// const int xsize = 320, ysize = 172, xoff = 0, yoff = 34, invert = 1, rotate = 0, bgr = 0;
// Adafruit 2.0" 320x240 display
// const int xsize = 320, ysize = 240, xoff = 0, yoff = 0, invert = 1, rotate = 6, bgr = 0;
// AliExpress 2.0" 320x240 display
// const int xsize = 320, ysize = 240, xoff = 0, yoff = 0, invert = 1, rotate = 0, bgr = 0;
// Adafruit 2.2" 320x240 display
// const int xsize = 320, ysize = 240, xoff = 0, yoff = 0, invert = 0, rotate = 4, bgr = 1;
// AliExpress 2.4" 320x240 display
// const int xsize = 320, ysize = 240, xoff = 0, yoff = 0, invert = 0, rotate = 2, bgr = 1;
// AliExpress 2.8" 320x240 display
// const int xsize = 320, ysize = 240, xoff = 0, yoff = 0, invert = 0, rotate = 0, bgr = 0;
// AliExpress 3.5" 480x320 display
// #define ST7796S
// const int xsize = 480, ysize = 320, xoff = 0, yoff = 0, invert = 0, rotate = 2, bgr = 1;
#define swap(a, b) do { int tmp = (a); (a) = (b); (b) = tmp; } while (0)
// Character set for text - stored in program memory
const uint8_t CharMap[96][6] PROGMEM = {
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00 },
{ 0x00, 0x07, 0x00, 0x07, 0x00, 0x00 },
{ 0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00 },
{ 0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00 },
{ 0x23, 0x13, 0x08, 0x64, 0x62, 0x00 },
{ 0x36, 0x49, 0x56, 0x20, 0x50, 0x00 },
{ 0x00, 0x08, 0x07, 0x03, 0x00, 0x00 },
{ 0x00, 0x1C, 0x22, 0x41, 0x00, 0x00 },
{ 0x00, 0x41, 0x22, 0x1C, 0x00, 0x00 },
{ 0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00 },
{ 0x08, 0x08, 0x3E, 0x08, 0x08, 0x00 },
{ 0x00, 0x80, 0x70, 0x30, 0x00, 0x00 },
{ 0x08, 0x08, 0x08, 0x08, 0x08, 0x00 },
{ 0x00, 0x00, 0x60, 0x60, 0x00, 0x00 },
{ 0x20, 0x10, 0x08, 0x04, 0x02, 0x00 },
{ 0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00 },
{ 0x00, 0x42, 0x7F, 0x40, 0x00, 0x00 },
{ 0x72, 0x49, 0x49, 0x49, 0x46, 0x00 },
{ 0x21, 0x41, 0x49, 0x4D, 0x33, 0x00 },
{ 0x18, 0x14, 0x12, 0x7F, 0x10, 0x00 },
{ 0x27, 0x45, 0x45, 0x45, 0x39, 0x00 },
{ 0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00 },
{ 0x41, 0x21, 0x11, 0x09, 0x07, 0x00 },
{ 0x36, 0x49, 0x49, 0x49, 0x36, 0x00 },
{ 0x46, 0x49, 0x49, 0x29, 0x1E, 0x00 },
{ 0x00, 0x00, 0x14, 0x00, 0x00, 0x00 },
{ 0x00, 0x40, 0x34, 0x00, 0x00, 0x00 },
{ 0x00, 0x08, 0x14, 0x22, 0x41, 0x00 },
{ 0x14, 0x14, 0x14, 0x14, 0x14, 0x00 },
{ 0x00, 0x41, 0x22, 0x14, 0x08, 0x00 },
{ 0x02, 0x01, 0x59, 0x09, 0x06, 0x00 },
{ 0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00 },
{ 0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00 },
{ 0x7F, 0x49, 0x49, 0x49, 0x36, 0x00 },
{ 0x3E, 0x41, 0x41, 0x41, 0x22, 0x00 },
{ 0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00 },
{ 0x7F, 0x49, 0x49, 0x49, 0x41, 0x00 },
{ 0x7F, 0x09, 0x09, 0x09, 0x01, 0x00 },
{ 0x3E, 0x41, 0x41, 0x51, 0x73, 0x00 },
{ 0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00 },
{ 0x00, 0x41, 0x7F, 0x41, 0x00, 0x00 },
{ 0x20, 0x40, 0x41, 0x3F, 0x01, 0x00 },
{ 0x7F, 0x08, 0x14, 0x22, 0x41, 0x00 },
{ 0x7F, 0x40, 0x40, 0x40, 0x40, 0x00 },
{ 0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00 },
{ 0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00 },
{ 0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00 },
{ 0x7F, 0x09, 0x09, 0x09, 0x06, 0x00 },
{ 0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00 },
{ 0x7F, 0x09, 0x19, 0x29, 0x46, 0x00 },
{ 0x26, 0x49, 0x49, 0x49, 0x32, 0x00 },
{ 0x03, 0x01, 0x7F, 0x01, 0x03, 0x00 },
{ 0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00 },
{ 0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00 },
{ 0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00 },
{ 0x63, 0x14, 0x08, 0x14, 0x63, 0x00 },
{ 0x03, 0x04, 0x78, 0x04, 0x03, 0x00 },
{ 0x61, 0x59, 0x49, 0x4D, 0x43, 0x00 },
{ 0x00, 0x7F, 0x41, 0x41, 0x41, 0x00 },
{ 0x02, 0x04, 0x08, 0x10, 0x20, 0x00 },
{ 0x00, 0x41, 0x41, 0x41, 0x7F, 0x00 },
{ 0x04, 0x02, 0x01, 0x02, 0x04, 0x00 },
{ 0x40, 0x40, 0x40, 0x40, 0x40, 0x00 },
{ 0x00, 0x03, 0x07, 0x08, 0x00, 0x00 },
{ 0x20, 0x54, 0x54, 0x78, 0x40, 0x00 },
{ 0x7F, 0x28, 0x44, 0x44, 0x38, 0x00 },
{ 0x38, 0x44, 0x44, 0x44, 0x28, 0x00 },
{ 0x38, 0x44, 0x44, 0x28, 0x7F, 0x00 },
{ 0x38, 0x54, 0x54, 0x54, 0x18, 0x00 },
{ 0x00, 0x08, 0x7E, 0x09, 0x02, 0x00 },
{ 0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00 },
{ 0x7F, 0x08, 0x04, 0x04, 0x78, 0x00 },
{ 0x00, 0x44, 0x7D, 0x40, 0x00, 0x00 },
{ 0x20, 0x40, 0x40, 0x3D, 0x00, 0x00 },
{ 0x7F, 0x10, 0x28, 0x44, 0x00, 0x00 },
{ 0x00, 0x41, 0x7F, 0x40, 0x00, 0x00 },
{ 0x7C, 0x04, 0x78, 0x04, 0x78, 0x00 },
{ 0x7C, 0x08, 0x04, 0x04, 0x78, 0x00 },
{ 0x38, 0x44, 0x44, 0x44, 0x38, 0x00 },
{ 0xFC, 0x18, 0x24, 0x24, 0x18, 0x00 },
{ 0x18, 0x24, 0x24, 0x18, 0xFC, 0x00 },
{ 0x7C, 0x08, 0x04, 0x04, 0x08, 0x00 },
{ 0x48, 0x54, 0x54, 0x54, 0x24, 0x00 },
{ 0x04, 0x04, 0x3F, 0x44, 0x24, 0x00 },
{ 0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00 },
{ 0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00 },
{ 0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00 },
{ 0x44, 0x28, 0x10, 0x28, 0x44, 0x00 },
{ 0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00 },
{ 0x44, 0x64, 0x54, 0x4C, 0x44, 0x00 },
{ 0x00, 0x08, 0x36, 0x41, 0x00, 0x00 },
{ 0x00, 0x00, 0x77, 0x00, 0x00, 0x00 },
{ 0x00, 0x41, 0x36, 0x08, 0x00, 0x00 },
{ 0x00, 0x06, 0x09, 0x06, 0x00, 0x00 }, // degree symbol = '~'
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00 }
};
// TFT colour display **********************************************
const int CASET = 0x2A; // Define column address
const int RASET = 0x2B; // Define row address
const int RAMWR = 0x2C; // Write to display RAM
const int White = 0xFFFF;
const int Black = 0;
// Current plot position and colours
int xpos = 0, ypos = 0;
int fore = White;
int back = Black;
int scale = 1; // Text scale
// Send a byte to the display
void Data (uint8_t d) {
SPI.transfer(d);
}
// Send a command to the display
void Command (uint8_t c) {
digitalWrite(dc, LOW);
Data(c);
digitalWrite(dc, HIGH);
}
// Send a command followed by two data words
void Command2 (uint8_t c, uint16_t d1, uint16_t d2) {
digitalWrite(dc, LOW);
Data(c);
digitalWrite(dc, HIGH);
Data(d1>>8); Data(d1); Data(d2>>8); Data(d2);
}
// Send a command followed by 0xff terminated data bytes
void CommandN (uint8_t c, uint8_t *data) {
Command(c);
do {
Data(*(data++));
} while (*data != 0xff);
}
uint8_t ColMap1[] = { 0x3C, 0x00, 0xCD, 0x67, 0x45, 0x45, 0x10, 0x00, 0x00, 0x00, 0xff };
uint8_t ColMap2[] = { 0x00, 0x3C, 0x00, 0x00, 0x00, 0x01, 0x54, 0x10, 0x32, 0x98, 0xff };
void InitDisplay () {
pinMode(dc, OUTPUT);
pinMode(cs, OUTPUT);
digitalWrite(cs, HIGH);
digitalWrite(dc, HIGH); // Data
SPI.begin();
digitalWrite(cs, LOW);
Command(0x01); // Software reset
digitalWrite(cs, HIGH);
delay(250); // delay 250 ms
digitalWrite(cs, LOW);
#if defined(GC9A01A)
Command(0xFE); // INREGEN1
Command(0xEF); // INREGEN2
Command(0xC3); Data(0x13); // Power control 2
Command(0xC4); Data(0x13); // Power control 3
Command(0xC9); Data(0x22); // Power control 4
CommandN(0x66, ColMap1);
CommandN(0x67, ColMap2);
#endif
Command(0x36); Data(rotate<<5 | bgr<<3); // Set orientation and rgb/bgr
Command(0x3A); Data(0x55); // Set color mode - 16-bit color
Command(0x20+invert); // Invert
Command(0x11); // Out of sleep mode
delay(150);
digitalWrite(cs, HIGH);
}
void DisplayOn () {
digitalWrite(cs, LOW);
Command(0x29); // Display on
delay(150);
digitalWrite(cs, HIGH);
}
void ClearDisplay () {
digitalWrite(cs, LOW);
Command2(CASET, yoff, yoff + ysize - 1);
Command2(RASET, xoff, xoff + xsize - 1);
#if defined(ST7796S)
Command(RAMWR);
for (int i=0; i>3;
}
// Move current plot position to x,y
void MoveTo (int x, int y) {
xpos = x; ypos = y;
}
void MoveBy (int x, int y) { MoveTo(xpos+x, ypos+y); }
// Plot point at x,y
void PlotPoint (int x, int y) {
digitalWrite(cs, LOW);
Command2(CASET, yoff+y, yoff+y);
Command2(RASET, xoff+x, xoff+x);
Command(RAMWR); Data(fore>>8); Data(fore & 0xff);
digitalWrite(cs, HIGH);
}
// Draw a line to x,y
void DrawTo (int x, int y) {
int sx, sy, e2, err;
int dx = abs(x - xpos);
int dy = abs(y - ypos);
if (xpos < x) sx = 1; else sx = -1;
if (ypos < y) sy = 1; else sy = -1;
err = dx - dy;
for (;;) {
PlotPoint(xpos, ypos);
if (xpos==x && ypos==y) return;
e2 = err<<1;
if (e2 > -dy) { err = err - dy; xpos = xpos + sx; }
if (e2 < dx) { err = err + dx; ypos = ypos + sy; }
}
}
void DrawBy (int x, int y) { DrawTo(xpos+x, ypos+y); }
void DrawRect (int w, int h) {
int x0 = xpos, y0 = ypos;
FillRect(w-1, 1); MoveTo(x0, y0+1);
FillRect(1, h-1); MoveTo(x0+1, y0+h-1);
FillRect(w-1, 1); MoveTo(x0+w-1, y0);
FillRect(1, h-1);
xpos = x0; ypos = y0;
}
void FillRect (int w, int h) {
digitalWrite(cs, LOW);
Command2(CASET, ypos+yoff, ypos+yoff+h-1);
Command2(RASET, xpos+xoff, xpos+xoff+w-1);
Command(RAMWR);
uint8_t hi = fore>>8, lo = fore & 0xff;
for (int i=0; i= y) {
PlotPoint(x0-x, y0+y); PlotPoint(x0+x, y0+y);
PlotPoint(x0-y, y0+x); PlotPoint(x0+y, y0+x);
PlotPoint(x0-y, y0-x); PlotPoint(x0+y, y0-x);
PlotPoint(x0-x, y0-y); PlotPoint(x0+x, y0-y);
y++;
if (err < 0) {
err = err + 2*y + 1;
} else {
x--;
err = err + 2*(y - x) + 1;
}
}
}
void FillCircle (int radius) {
int x0 = xpos, y0 = ypos;
int x = radius, y = 0;
int err = 1 - x;
while (x >= y) {
MoveTo(x0-x, y0+y); FillRect(x<<1, 1);
MoveTo(x0-y, y0+x); FillRect(y<<1, 1);
MoveTo(x0-y, y0-x); FillRect(y<<1, 1);
MoveTo(x0-x, y0-y); FillRect(x<<1, 1);
y++;
if (err < 0) {
err = err + 2*y + 1;
} else {
x--;
err = err + 2*(y - x) + 1;
}
}
xpos = x0; ypos = y0;
}
void DrawTriangle (uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
int x0 = xpos, y0 = ypos;
DrawTo(x1, y1); DrawTo(x2, y2); DrawTo(x0, y0);
}
void DrawTriangleBy (int x1, int y1, int x2, int y2) {
DrawTriangle(xpos+x1, ypos+y1, xpos+x1+x2, ypos+y1+y2);
}
void FillTriangle (int16_t x1, int16_t y1, int16_t x2, int16_t y2) {
int x0 = xpos, y0 = ypos, xpos0 = xpos, ypos0 = ypos;
// Sort coordinates by y order (y2 >= y1 >= y0)
if (y0 > y1) { swap(y0, y1); swap(x0, x1); }
if (y1 > y2) { swap(y1, y2); swap(x1, x2); }
if (y0 > y1) { swap(y0, y1); swap(x0, x1); }
TriangleQuad(x0, y0, x1, y1, x2, y2, x2, y2);
xpos = xpos0; ypos = ypos0;
}
void FillTriangleBy (int x1, int y1, int x2, int y2) {
FillTriangle(xpos+x1, ypos+y1, xpos+x1+x2, ypos+y1+y2);
}
void DrawQuad (uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3) {
int x0 = xpos, y0 = ypos;
DrawTo(x1, y1); DrawTo(x2, y2); DrawTo(x3, y3); DrawTo(x0, y0);
}
void DrawQuadBy (int x1, int y1, int x2, int y2, int x3, int y3) {
DrawQuad (xpos+x1, ypos+y1, xpos+x1+x2, ypos+y1+y2, xpos+x1+x2+x3, ypos+y1+y2+y3);
}
void TriangleQuad (int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, int16_t x3, int16_t y3) {
// Coordinates already in y order (y3 >= y2 >= y1 >= y0)
int16_t a, b, y;
// Special case?
int16_t x4 = x0 + (x3 - x0) * (y1 - y0) / (y3 - y0);
int16_t x5 = x0 + (x3 - x0) * (y2 - y0) / (y3 - y0);
if ((x5 > x2) == (x4 > x1)) {
swap(x2, x5);
} else { // Kite
x4 = x0 + (x2 - x0) * (y1 - y0) / (y2 - y0);
x5 = x1 + (x3 - x1) * (y2 - y1) / (y3 - y1);
}
// Fill bottom section
for (y = y0; y <= y1; y++) {
a = x0 + (x4 - x0) * (y - y0) / (y1 - y0);
b = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
if (a > b) swap(a, b);
// MoveTo(a, y); DrawTo(b, y);
MoveTo(a, y); FillRect(b - a + 1, 1);
}
// Fill middle section
for (; y <= y2; y++) {
a = x4 + (x2 - x4) * (y - y1) / (y2 - y1);
b = x1 + (x5 - x1) * (y - y1) / (y2 - y1);
if (a > b) swap(a, b);
// MoveTo(a, y); DrawTo(b, y);
MoveTo(a, y); FillRect(b - a + 1, 1);
}
// Fill top section
for (; y <= y3; y++) {
a = x2 + (x3 - x2) * (y - y2) / (y3 - y2);
b = x5 + (x3 - x5) * (y - y2) / (y3 - y2);
if (a > b) swap(a, b);
// MoveTo(a, y); DrawTo(b, y);
MoveTo(a, y); FillRect(b - a + 1, 1);
}
}
void FillQuad (int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3) {
int x0 = xpos, y0 = ypos, xpos0 = xpos, ypos0 = ypos;
// Sort coordinates by y order (y3 >= y2 >= y1 >= y0)
if (y0 > y1) { swap(y0, y1); swap(x0, x1); }
if (y2 > y3) { swap(y2, y3); swap(x2, x3); }
if (y1 > y3) { swap(y1, y3); swap(x1, x3); }
if (y0 > y2) { swap(y0, y2); swap(x0, x2); }
if (y1 > y2) { swap(y1, y2); swap(x1, x2); }
TriangleQuad(x0, y0, x1, y1, x2, y2, x3, y3);
xpos = xpos0; ypos = ypos0;
}
void FillQuadBy (int x1, int y1, int x2, int y2, int x3, int y3) {
FillQuad (xpos+x1, ypos+y1, xpos+x1+x2, ypos+y1+y2, xpos+x1+x2+x3, ypos+y1+y2+y3);
}
// Plot an ASCII character with bottom left corner at x,y
void PlotChar (char c) {
int colour;
digitalWrite(cs, LOW);
Command2(CASET, yoff+ypos, yoff+ypos+8*scale-1);
Command2(RASET, xoff+xpos, xoff+xpos+6*scale-1);
Command(RAMWR);
for (int xx=0; xx<6; xx++) {
int bits = pgm_read_byte(&CharMap[c-32][xx]);
for (int xr=0; xr>(7-yy) & 1) colour = fore; else colour = back;
for (int yr=0; yr>8); Data(colour & 0xFF);
}
}
}
}
digitalWrite(cs, HIGH);
xpos = xpos + 6*scale;
}
// Plot text from a char array starting at the current plot position
void PlotChars (char *s) {
while (*s) PlotChar(*s++);
}
// Plot text starting at the current plot position
void PlotText (PGM_P p) {
while (1) {
char c = pgm_read_byte(p++);
if (c == 0) return;
PlotChar(c);
}
}
void PlotInt (int n) {
bool lead = false;
if (n < 0) { PlotChar('-'); n = - n; }
for (int d=10000; d>0; d = d/10) {
char j = (n/d) % 10;
if (j!=0 || lead || d==1) { PlotChar(j + '0'); lead = true; }
}
}
void TestChart () {
#if defined(GC9A01A)
MoveTo(xsize/2, ysize/2); DrawCircle(xsize/2-1);
#else
DrawRect(xsize, ysize);
#endif
scale = 8;
fore = Colour(255, 0, 0);
MoveTo((xsize-40)/2, (ysize-64)/2); PlotChar('F');
scale = 1;
}
// Demos **********************************************
// Barchart **********************************************
void BarChart () {
int x0 = 0, y0 = 0, w = xsize, h = ysize, x1 = 15, y1 = 11;
MoveTo(x0+(w-x1-90)/2+x1, y0+h-8); PlotText(PSTR("Sensor Readings"));
// Horizontal axis
int xinc = (w-x1)/20;
MoveTo(x0+x1, y0+y1); DrawTo(x0+w-1, y0+y1);
for (int i=0; i<=20; i=i+4) {
int mark = x1+i*xinc;
MoveTo(x0+mark, y0+y1); DrawTo(x0+mark, y0+y1-2);
// Draw histogram
if (i != 20) {
int bar = xinc*4/3;
for (int b=2; b>=0; b--) {
fore = Colour(255, 127*b, 0); // Red, Orange, Yellow
MoveTo(x0+mark+bar*b-b+1, y0+y1+1); FillRect(bar, 5+random(h-y1-20));
}
fore = White;
}
if (i > 9) MoveTo(x0+mark-7, y0+y1-11); else MoveTo(x0+mark-3, y0+y1-11);
PlotInt(i);
}
// Vertical axis
int yinc = (h-y1)/20;
MoveTo(x0+x1, y0+y1); DrawTo(x0+x1, y0+h-1);
for (int i=0; i<=20; i=i+5) {
int mark = y1+i*yinc;
MoveTo(x0+x1, y0+mark); DrawTo(x0+x1-2, y0+mark);
if (i > 9) MoveTo(x0+x1-15, y0+mark-4); else MoveTo(x0+x1-9, y0+mark-4);
PlotInt(i);
}
}
// Waterfall plot **********************************************
void Waterfall () {
int x0 = 0, y0 = 0, w = xsize, h = ysize, x1 = 15, y1 = 11;
int factor = 5440/h*10;
MoveTo(x0+(w-x1-60)/2+x1, y0+h-8); PlotText(PSTR("Luminance"));
// Horizontal axis
int xinc = (w-x1-15)/30;
MoveTo(x0+x1, y0+y1); DrawTo(x0+x1+xinc*20, y0+y1);
for (int i=0; i<=20; i=i+5) {
int mark = x1+i*xinc;
MoveTo(x0+mark, y0+y1); DrawTo(x0+mark, y0+y1-2);
if (i > 9) MoveTo(x0+mark-7, y0+y1-11); else MoveTo(x0+mark-3, y0+y1-11);
PlotInt(i);
}
// Vertical axis
int yinc = (h-y1)/20;
MoveTo(x0+x1, y0+y1); DrawTo(x0+x1, y0+h-1);
for (int i=0; i<=20; i=i+5) {
int mark = y1+i*yinc;
MoveTo(x0+x1, y0+mark); DrawTo(x0+x1-2, y0+mark);
if (i > 9) MoveTo(x0+x1-15, y0+mark-4); else MoveTo(x0+x1-9, y0+mark-4);
PlotInt(i);
}
// Diagonal axis
yinc = xinc/2;
// MoveTo(x0+x1, y0+y1); DrawTo(x0+x1+10*xinc, y0+y1+10*xinc);
MoveTo(x0+x1+20*xinc, y0+y1); DrawTo(x0+x1+30*xinc, y0+y1+10*xinc);
for (int i=0; i<=20; i=i+5) {
MoveTo(x0+x1+20*xinc+i*xinc/2, y0+y1+i*xinc/2);
DrawTo(x0+x1+20*xinc+i*xinc/2+3, y0+y1+i*xinc/2);
MoveTo(x0+x1+20*xinc+i*xinc/2+6, y0+y1+i*xinc/2-4); PlotInt(i);
}
// Plot data
for (int y=20; y>=0; y--) {
for (int i=0; i<=20; i++) {
int fn0 = 180-(i-10)*(i-10)-(y-10)*(y-10);
int fn1 = 180-(i+1-10)*(i+1-10)-(y-10)*(y-10);
fore = Colour(255, 255, 0);
MoveTo(x0+x1+y*yinc+i*xinc, y0+y1+y*yinc+fn0*fn0/factor);
DrawTo(x0+x1+y*yinc+(i+1)*xinc, y0+y1+y*yinc+fn1*fn1/factor);
fore = White;
}
}
}
// Sampler for 240x240 display **********************************************
void PlotTextCentred (PGM_P text) {
int len = strlen_P(text);
xpos = xpos-len*6/2;
PlotText(text);
}
void Sampler () {
int c = 120;
fore = Colour(255, 255, 0);
MoveTo(c-108, c-54); DrawRect(216, 108);
MoveTo(c-54, c-108); DrawRect(108, 216);
MoveTo(c-108, c); DrawBy(215, 0);
MoveTo(c, c-108); DrawBy(0, 215);
fore = White;
MoveTo(c-27, c+97); PlotTextCentred(PSTR("Points"));
MoveTo(c+27, c+97); PlotTextCentred(PSTR("Line"));
PGM_P p[4] = { PSTR("Circle"), PSTR("Rect"), PSTR("Triangle"), PSTR("Quad") };
for (int i=0; i<4; i++) {
MoveTo(c-81+i*54, c+43); PlotTextCentred(p[i]);
MoveTo(c-81+i*54, c-11); PlotTextCentred(p[i]);
}
MoveTo(c-27, c-65); PlotTextCentred(PSTR("Char"));
MoveTo(c+27, c-65); PlotTextCentred(PSTR("Integer"));
int j=0; for (int i=c-40; i
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